AStar Game Component for XNA and PC

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AStar Game Component for XNA and PC screenshot
Name: AStar Game Component for XNA and PC
Works on: windowsWindows Vista and above
Developer: Image-Nexus
Version: 1
Last Updated: 02 May 2017
Category: UtilitiesEditors
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528 downloads
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Details

Works on: Windows 10 | Windows 8.1 | Windows 8 | Windows 7 | Windows 2008 | Windows Vista | Windows 2012
File Format: zip

SHA1 Hash: 461927db8ae52a68ece4c9337a30288a85b11eb6
Game Platform: PC | Windows
Price: Free
Size: 11.19 MB

Rating: 2.1904761904762 out of 5 based on 63 user ratings
Downloads: 528
License: Free
AStar Game Component for XNA and PC is a free game by Image-Nexus and works on Windows 10, Windows 8.1, Windows 8, Windows 7, Windows 2008, Windows Vista, Windows 2012.
You can download AStar Game Component for XNA and PC which is 11.19 MB in size and belongs to the games category Utilities & Editors.
AStar Game Component for XNA and PC was last updated on 2017-05-02 and is currently at version 1.
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Description

This A* XNA Component is designed from the ground up, to take full advantage of the XBoxs threading capabilities. The A* component contains an A* Manager, with three A* path finding engines, allowing for 3 simultaneous path searches, while also maintaing excellent performance and low G.C.(Garbage Collection). Performance is achieved and maintained, due to key concepts incorporated into the A* component, like the Cheap List[3] methology. Also the Closed List[4] is eliminated all together, since an array with Enum types are used to quickly update the status of A* nodes inside the core A* algorithm. The A* XNA component also contains the A*-Graph, which allows for directly tracking blocked/unblocked nodes; a vital part of the pathfinding formula. Furthermore, the A*-Graph accepts point-value setting, to influence different parts of the map; for example, higher point-values represent rough terrain, and lower point-values represent passable terrain. The A*-Graph is automatically used in the core A* algorithm, influencing the overall pathfinding search results.

Main Features: A* Manager, cordinating requests internally with the A* engines. 3-Thread engine design, using all 3 processors on the Xbox-360. Designed to maintain a low GC (Garbage Collection). Optimized A* engine using concepts like the Cheap List to reduce search times. A* Graph, tracking Blocked/Unblocked path nodes. Designed to run on Windows and Xbox-360 platforms. Can be Late-Bind to the TemporalWars 3D engine.

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AStar Game Component for XNA and PC Screenshots

AStar Game Component for XNA and PC screenshot 1