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360g Materials Manager

2 big stars
360g Materials Manager screenshot
Name: 360g Materials Manager
Works on: windowsWindows 7 and above
Developer: Rolf Hanisch
Version: 3.6
Last Updated: 28 Feb 2017
Release: 22 Dec 2010
Category: Multimedia > Graphic
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269 downloads
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360g Materials Manager Details

Works on: Windows 10 | Windows 8.1 | Windows 8 | Windows 7 | Windows 2012
SHA1 Hash: c7aa7acfad32874884de3eec737a3d67060551a9
Size: 450.27 KB
File Format: zip
Rating: 2 out of 5 based on 23 user ratings
Downloads: 269
License: Free
360g Materials Manager is a free software by Rolf Hanisch and works on Windows 10, Windows 8.1, Windows 8, Windows 7, Windows 2012.
You can download 360g Materials Manager which is 450.27 KB in size and belongs to the software category Graphic.
360g Materials Manager was released on 2010-12-22 and last updated on our database on 2017-02-28 and is currently at version 3.6.
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360g Materials Manager Description

360g Materials Manager was developed to be a program for handling textures and materials. In principle 360g can be everywhere installed. In the working window all folders, materials and textures are represented as symbols. In the installation directory no material/image files are present. Therefore only link to the parent folder is indicated by the file symbol with the name ...
The current path of the working directory is indicated in the lower status line. By double click on a file symbol the working directory can be changed. After the installation of the program first a path should be set to the working directory. In the file menu select Set Working directory Path and choose your directory.
Thus the materials (textures) are usable in the game, the path must be set on the directory material of the Mods (here Counter Strike) or a sub-directory. So that one brings equal from the outset order into the things, one should make sub directories under the directory materials for its own material files. In our example the directory 360g was already created.
In the file menu one can select between the following image formats:
- Save as BMP. The texture is converted into a BMP file. An alpha channel of the texture cannot be stored with.
- Save as BMP with MIP. The texture is converted into a BMP file. Also all picture gradations with are stored. If the texture has an alpha channel, it is stored likewise in gray tones.
- Save as TGA. The texture is converted into a TGA file. An alpha channel of the texture is stored with.
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360g Materials Manager Screenshots

360g Materials Manager screenshot 1 360g Materials Manager screenshot 2 360g Materials Manager screenshot 3 360g Materials Manager screenshot 4 360g Materials Manager screenshot 5 360g Materials Manager screenshot 6 360g Materials Manager screenshot 7
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