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Lightsmark

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Name: Lightsmark
Works on: windowsWindows XP and above
Developer: Stepan Hrbek
Version: 2008
Last Updated: 22 Feb 2017
Release: 06 Aug 2008
Category: System > Benchmarks
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382 downloads
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Lightsmark Details

Works on: Windows 10 | Windows 8.1 | Windows 8 | Windows 7 | Windows XP | Windows 2000 | Windows 2003 | Windows 2008 | Windows Vista | Windows 2012
SHA1 Hash: 654a4d2643e769217fa63fe08c12c215a81ba214
Size: 29.35 MB
File Format: msi
Rating: 1.956521739 out of 5 based on 23 user ratings
Publisher Website: External Link
Downloads: 382
License: Free
Lightsmark is a free software by Stepan Hrbek and works on Windows 10, Windows 8.1, Windows 8, Windows 7, Windows XP, Windows 2000, Windows 2003, Windows 2008, Windows Vista, Windows 2012.
You can download Lightsmark which is 29.35 MB in size and belongs to the software category Benchmarks.
Lightsmark was released on 2008-08-06 and last updated on our database on 2017-02-22 and is currently at version 2008.
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Lightsmark Description

Lightsmark application was designed to measure computer performance with next generation 3D engine.
Computers get faster, but rendering more polygons doesnt add value if lighting looks faked, so insiders know that the next big thing is proper lighting aka Realtime Global Illumination. Typical workloads in realtime rendering will shift. Lightsmark simulates it.
Global Illumination renders often take hours. Is your computer fast enough for realtime?
Before Lightsmark, realtime global illumination was limited to small scenes, small resolutions, small speeds, specially crafted scenes with handmade optimizations.
Lightsmark breaks all limits at once, running in reasonably sized scene (220000 triangles) in high resolution (1680x1050) at excellent speed (100-400fps). Lighting is computed fully automatically in original unmodified scene from 2007 game World of Padman, not tweaked for Lightsmark and with all sorts of geometrical difficulties, with extra rooms hidden below floor etc.
Here are some key features of "Lightsmark":
ï¿­ realtime global illumination
ï¿­ realtime penumbra shadows
ï¿­ realtime color bleeding
ï¿­ infinite light bounces
ï¿­ fully dynamic HDR lighting
ï¿­ 220000 triangles in scene
ï¿­ 200-300 average fps (GF8800)
ï¿­ fully moddable, data and source code in install directory
Requirements:
ï¿­ x86/x64 CPU with SSE
ï¿­ OpenGL 2.0 compliant GPU with 32 MB RAM
ï¿­ supported: NVIDIA GeForce 5xxx, 6xxx, 7xxx, 8xxx (including GeForce Go) with October 2007 or newer drivers!
ï¿­ supported: AMD/ATI Radeon 9500-9800, Xxxx, X1xxx, HD2xxx, HD3xxx (including Mobility Radeon) with October 2007 or newer drivers!
ï¿­ supported: subset of workstation families FireGL, Quadro
Note: other vendors dont have OpenGL 2.0 GPUs, older drivers are not compliant
ï¿­ 512 MB RAM
ï¿­ 100 MB free disk space
ï¿­ .NET Framework
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Lightsmark Screenshots

Lightsmark screenshot 1 Lightsmark screenshot 2
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