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meshconv

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Name: meshconv
Works on: windowsWindows 7 and above
Developer: Patrick Min
Version: 1.22
Last Updated: 15 Apr 2017
Release: 20 Sep 2016
Category: Multimedia > Graphic
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1123 downloads
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meshconv Details

Works on: Windows 10 | Windows 8.1 | Windows 8 | Windows 7 | Windows 2012
SHA1 Hash: 76372ec4f9274d32c0e91a7f8bc5475c606bc68c
Size: 498.18 KB
File Format: exe
Rating: 2.260869565 out of 5 based on 23 user ratings
Publisher Website: External Link
Downloads: 1123
License: Free
meshconv is a free software by Patrick Min and works on Windows 10, Windows 8.1, Windows 8, Windows 7, Windows 2012.
You can download meshconv which is 498.18 KB in size and belongs to the software category Graphic.
meshconv was released on 2016-09-20 and last updated on our database on 2017-04-15 and is currently at version 1.22.
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features

meshconv Description

Designed as a command-line application, meshconv is a free 3D model converter with support for multiple file types when it comes to geometry. It offers almost full support for VRML 2.0, namely version 2.0 for the input, along with 1.0 and 2.0 for the output.
At the moment, the tool supports only simple geometry for Geomview (OFF), Wavefront (OBJ), AutoCAD (DXF), 3DS, PLY, STL, and three.js JSON. To find out the parameters, you can call its process from a Command Prompt dialog without inputting anything else.
The usage is meshconv [-c ] [-o ] []
As far as the options are concerned, you can print VRML hierarchy details (-ph), as well as specify the complexity of the sphere (-s ) and cylinder (-cc ) when reading VRML. Its possible to indicate the VRML version (-vrmlver) if you want to convert to VRML, and to write a separate OBJ group for every lowest level VRML grouping mode when converting from VRML to OBJ (-sg).
Plus, you can write a separate STL file for every lowest level VRML grouping mode (-sg), for every VRML geometry node (-sf) and for every DEFd VRML grouping mode and Indexed FaceSet when converting from VRML to ASCII STL.
In addition, you can use 1994-style PLY type names (-plyold) when converting to PLY, write an ASCII instead of a binary file when converting to PLY or STL (-ascii), relay texture coordinates to the OBJ file when converting from VRML to OBJ (-rt), as well as convert to .js and binary .bin (-binary) or to ASCII .js otherwise.
The polygon counts can be printed (-pc), while the mesh can be triangulated (-tri).
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meshconv Screenshots

meshconv screenshot 1
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