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Ultraflares packs some of the worlds most realistic lens flares, all modeled after existing real-world lens flares, anamorphic flares, glints and light leaks. As a matter of fact, Ultraflares technology has been built upon the careful study and research of real-world light phenomena thereby resulting in some of the most sophisticated flares available today.
Ultraflares offers unlimited power and flexibility through the assembly of lens flare objects in a hierarchical stack to produce any number of flare variations, with any amount of complexity. The artist can choose from a range of 13 realistically-modeled flare objects such as iris, multi-iris, spot glow, halo, ring, caustic, shimmer, lens orbs, spikeball, hoop, sparkle, streak and glow. Each object features its own massive set of specific variables allowing the artist to tweak just about any feature and produce just about any result.
Ultraflares ships with an easy-to-use, intuitive GUI boasting production-proven features. The stack can be easily navigated and any particular object can be renamed, deleted, duplicated, soloed, moved up, moved down, moved to the top or moved to the bottom easily and effortlessly with the click of a button. A powerful, built-in file browser provides super-fast, immediate flare load / preview. This efficiency results in increased productivity and faster lens flare development.
Ultraflares provides a set of highly specialized transformation tools that allow for complex lens flare object movement. Each object can be free to move in all axes, horizontal only, vertical only, none (for light leaks), or custom (which controls the range of horizontal and vertical movement inherent to anamorphic flare behavior). A secondary distance controller provides additional positioning tweaks for horizontally-locked, vertically-locked objects or unmovable objects resulting in extremely natural flare movement.
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