Works on: Windows 10 | Windows 8.1 | Windows 8 | Windows 7 | Windows XP | Windows 2000 | Windows 2003 | Windows 2008 | Windows Vista | Windows 2012 SHA1 Hash: 405829c8e49a6ec1e12b0e0da7882c5a9d1a2cb6 Size: 5.56 MB File Format: exe
Rating: 1.913043478
out of 5
based on 23 user ratings
Publisher Website: External Link Downloads: 243 License: Demo / Trial Version
TimelineFX Particle Effects Editor is a demo software by RigzSoft and works on Windows 10, Windows 8.1, Windows 8, Windows 7, Windows XP, Windows 2000, Windows 2003, Windows 2008, Windows Vista, Windows 2012.
You can download TimelineFX Particle Effects Editor which is 5.56 MB in size and belongs to the software category Graphic. TimelineFX Particle Effects Editor was released on 2010-12-14 and last updated on our database on 2017-04-22 and is currently at version 1.25.
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TimelineFX Particle Effects Editor Description
The TimelineFX Particle Editor is a complete solution for creating a full range of particle effects for your games and applications. Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). If you program games using the powerful Blitzmax programming language, you can also use the effects directly using the TimelineFX Module.Create an endless amount of different and varied particle effects including explosion effects, smoke effects, fire effects, water effects, steam effects, bubble effects, and much more! Animations can be easily configured to loop seamlessly with just one click of the mouse, and with another click, you can even make animations tile seamlessly too for use as animated textures.The TimelineFX Particle Effect Editor uses a powerful graphing system to provide full control over your effects. This means that every aspect of your effects can be precisely controlled over the life time of the effect. Just select an attribute such as size overtime, and plot its behaviour on the graph tab to easily make all the particles spawned by an emitter grow or shrink over the lifetime of the particle.Many attributes are available for you to finely tune your particle effects, such as, amount, life, velocity, spin, stretch, alpha and many more.Just plot all your points on the graph according to how you want your particles to behave, and if you want even more precise control, convert graph points to curves for even smoother results.
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